


Unfinished monuments now have a city sound. Many old buildings show their previously unused descriptions now. Added mothball, enemies, and warehouse overlays. Warehouses with that option on won't deliver their goods to workshops/granaries. Production buildings with it set on will deliver their goods straight to the warehouse. Added resource stockpiling as an option to production buildings and warehouses.

Added generic phrases to lighthouse/caravanserai collectors. Added palisades, which function as cheaper walls. By dragging roofed or looped garden walls over the road tiles, you can create garden wall gates, which function like roadblocks. Added lararium count to religion advisor. Added squalor as an explanation of why people are unhappy.

Added information to log if an asset can't be found. Added a difficulty option to adjust the max number of allowed grand temples per city. Buildings supported: roadblocks, garden gates, docks, granaries, warehouses and markets. Added hotkeys for copying and pasting settings of select buildings, allowing to quickly set the same settings to buildings of the same type. Resource settings window can now be accessed by right-clicking on the requested resource. > Original files can be downloaded in serveral sites, for example: Įric Chahi, obviously, for making this great game.Ĭpasjuste for solving some issues of SDL2 port. > Put the original data files in the folder ux0:app/SOMO00002/DATA > A Vita system with Henkaku installed to run homebrew. The game tells a story of Lester, a young scientist who, as a result of an experiment gone wrong, finds himself in a dangerous alien world where he is forced to fight for his survival. version created by Gregory Montoir.Īnother World, also known as Out of This World in North America and Outer World (アウターワールド Autā Wārudo?) in Japan, is a 1991 cinematic platformer action-adventure game designed by Éric Chahi for Delphine Software. Another World Vita is a port of the classic game Another World for PSVita.
